weatherless...................72.33931% balance.......................36.43890% offense.......................35.86622% hyperoffense..................13.54523% voltturn......................13.19723% sand..........................11.45966% rain.......................... 8.23117% semistall..................... 7.94544% stall......................... 6.20421% hail.......................... 5.32383% sun........................... 4.33721% trickroom..................... 2.48486% monotype...................... 1.60447% sandstall..................... 1.40788% multiweather.................. 1.31386% choice........................ 1.08797% hailoffense................... 0.97319% sunoffense.................... 0.90603% sandoffense................... 0.46400% dragmag....................... 0.43348% monobug....................... 0.40783% rainoffense................... 0.37609% monorock...................... 0.17461% monowater..................... 0.16973% monosteel..................... 0.16973% tricksun...................... 0.15752% rainstall..................... 0.13187% monoghost..................... 0.11600% monograss..................... 0.08792% monoflying.................... 0.08792% monoelectric.................. 0.08670% monopoison.................... 0.08425% monopsychic................... 0.08181% monofairy..................... 0.06838% monofighting.................. 0.06716% monodark...................... 0.06350% monoice....................... 0.06227% trapper....................... 0.05128% monodragon.................... 0.05006% tricksand..................... 0.04152% monoground.................... 0.03541% monofire...................... 0.03175% mononormal.................... 0.02564% hailstall..................... 0.02198% trickhail..................... 0.01709% tailwind...................... 0.01465% sunstall...................... 0.01343% trickrain..................... 0.01343% gravity....................... 0.00611% Stalliness (mean: 0.061) -2.0|#### |######## -1.0|############## |########################## 0.0|############################## |########################## +1.0|################ |###### +2.0|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.73%