weatherless...................75.35951% balance.......................36.15078% offense.......................29.29027% voltturn......................17.17270% hyperoffense..................13.25350% sand..........................12.49030% semistall.....................11.97900% stall......................... 9.32644% rain.......................... 6.24719% hail.......................... 4.35513% trickroom..................... 3.19788% sandstall..................... 2.44827% sun........................... 1.97283% hailoffense................... 1.48601% choice........................ 1.18870% dragmag....................... 0.91915% multiweather.................. 0.41952% tricksun...................... 0.19961% sunoffense.................... 0.16191% trapper....................... 0.12049% rainoffense................... 0.10583% monotype...................... 0.10389% hailstall..................... 0.07647% sandoffense................... 0.07235% rainstall..................... 0.02509% monosteel..................... 0.02072% monofire...................... 0.02061% monoice....................... 0.01405% monoghost..................... 0.01254% gravity....................... 0.01152% tricksand..................... 0.00950% monowater..................... 0.00834% trickrain..................... 0.00613% monopsychic................... 0.00540% monobug....................... 0.00426% monograss..................... 0.00404% monodark...................... 0.00389% monoground.................... 0.00317% monoelectric.................. 0.00234% monoflying.................... 0.00202% monofighting.................. 0.00143% monodragon.................... 0.00108% monofairy..................... 0.00067% monorock...................... 0.00067% sunstall...................... 0.00053% monopoison.................... 0.00021% mononormal.................... 0.00008% tailwind...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.250) -2.0|####### |###### -1.0|########### |##################### 0.0|############################# |############################## +1.0|################### |########### +2.0|###### |#### +3.0|## more negative = more offensive, more positive = more stall one # = 0.69%