weatherless...................73.80037% balance.......................32.73497% offense.......................28.96162% sand..........................18.43714% hyperoffense..................16.88875% voltturn......................13.69820% semistall.....................13.05755% stall......................... 8.35710% trickroom..................... 5.14126% rain.......................... 3.59139% hail.......................... 3.39012% sandstall..................... 2.54013% hailoffense................... 1.77456% sun........................... 0.81673% choice........................ 0.78083% dragmag....................... 0.37033% hailstall..................... 0.12101% sunoffense.................... 0.09332% tricksun...................... 0.06902% sandoffense................... 0.03786% multiweather.................. 0.03560% trapper....................... 0.02637% rainoffense................... 0.01951% monotype...................... 0.01662% gravity....................... 0.00928% rainstall..................... 0.00467% monofire...................... 0.00426% monoice....................... 0.00313% monoghost..................... 0.00234% monopsychic................... 0.00199% monosteel..................... 0.00174% tricksand..................... 0.00146% monowater..................... 0.00120% trickrain..................... 0.00075% monobug....................... 0.00051% monoground.................... 0.00038% monograss..................... 0.00034% monodark...................... 0.00025% monoflying.................... 0.00022% monoelectric.................. 0.00013% monodragon.................... 0.00010% monofighting.................. 0.00009% monofairy..................... 0.00004% monorock...................... 0.00001% monopoison.................... 0.00001% mononormal.................... 0.00000% sunstall...................... 0.00000% tailwind...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.180) -2.0|########## |### -1.0|############## |############# 0.0|############################## |############################# +1.0|################ |########## +2.0|#### |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.74%