weatherless...................95.81567% offense.......................53.83420% hyperoffense..................23.76175% balance.......................20.09266% hail.......................... 3.68868% semistall..................... 1.94490% monotype...................... 1.90203% sand.......................... 0.49509% monopoison.................... 0.42439% stall......................... 0.36649% monofighting.................. 0.28984% sandoffense................... 0.23905% monoflying.................... 0.21918% monosteel..................... 0.19909% monodragon.................... 0.17314% monobug....................... 0.15185% monoghost..................... 0.12403% multiweather.................. 0.10904% monofairy..................... 0.09641% monoground.................... 0.09620% mononormal.................... 0.08783% monodark...................... 0.08255% sun........................... 0.07964% monofire...................... 0.07605% monowater..................... 0.06662% monoelectric.................. 0.05924% monorock...................... 0.04232% rain.......................... 0.02996% monopsychic................... 0.02471% hailoffense................... 0.02331% hailstall..................... 0.02169% monograss..................... 0.02145% monoice....................... 0.01759% sunoffense.................... 0.01498% rainoffense................... 0.01157% voltturn...................... 0.00247% sandstall..................... 0.00096% sunstall...................... 0.00059% batonpass..................... 0.00005% swagplay...................... 0.00000% tailwind...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.473) | -2.0|# |########### -1.0|##################### |############################## 0.0|################### |######### +1.0|### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.06%