weatherless...................60.55988% offense.......................45.12859% balance.......................31.93592% rain..........................22.63325% sun...........................19.63617% voltturn......................15.77605% hyperoffense..................14.78775% semistall..................... 5.50001% multiweather.................. 5.30580% stall......................... 2.64773% sunoffense.................... 2.00418% rainoffense................... 1.84674% hail.......................... 1.65598% monotype...................... 1.31812% sand.......................... 1.06415% choice........................ 0.86189% trickroom..................... 0.38728% rainstall..................... 0.19651% monoelectric.................. 0.19536% monosteel..................... 0.14939% mononormal.................... 0.13905% hailoffense................... 0.12986% tricksun...................... 0.11492% monopsychic................... 0.11262% monoflying.................... 0.11032% monofire...................... 0.08619% monodragon.................... 0.08389% monograss..................... 0.08044% monowater..................... 0.07814% monobug....................... 0.07470% monorock...................... 0.06780% sunstall...................... 0.06665% monofairy..................... 0.06321% monodark...................... 0.06091% tailwind...................... 0.06091% allweather.................... 0.05631% sandoffense................... 0.05516% monoghost..................... 0.05401% dragmag....................... 0.05286% monofighting.................. 0.04712% monoground.................... 0.04482% monoice....................... 0.03792% monopoison.................... 0.03333% sandstall..................... 0.02988% trickhail..................... 0.02643% trickrain..................... 0.02069% gravity....................... 0.01839% hailstall..................... 0.00460% Stalliness (mean: -0.142) -2.0|## |### -1.5|########## |########### -1.0|################## |####################### -0.5|########################## |############################## 0.0|############################ |######################### +0.5|################### |############## +1.0|######## |##### +1.5|#### |# +2.0|# |# +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%