weatherless...................55.60482% balance.......................43.76644% offense.......................30.83240% voltturn......................28.16337% rain..........................25.51843% sun...........................24.07701% hyperoffense..................10.42097% semistall..................... 9.02516% multiweather.................. 6.14594% stall......................... 5.95504% sunoffense.................... 1.33691% rainoffense................... 1.04687% hail.......................... 0.55172% sand.......................... 0.48738% choice........................ 0.48124% rainstall..................... 0.39515% sunstall...................... 0.21777% trickroom..................... 0.14993% monotype...................... 0.12343% dragmag....................... 0.09226% trickrain..................... 0.04584% sandoffense................... 0.04161% monoelectric.................. 0.03734% monopsychic................... 0.03428% allweather.................... 0.02711% tailwind...................... 0.02272% hailoffense................... 0.01632% monofire...................... 0.01303% sandstall..................... 0.01090% monodragon.................... 0.00936% monosteel..................... 0.00634% monorock...................... 0.00625% monodark...................... 0.00410% monofairy..................... 0.00280% tricksun...................... 0.00232% monoghost..................... 0.00231% monobug....................... 0.00197% mononormal.................... 0.00189% monoice....................... 0.00166% monoflying.................... 0.00125% gravity....................... 0.00104% monograss..................... 0.00083% monowater..................... 0.00041% hailstall..................... 0.00024% monofighting.................. 0.00014% monoground.................... 0.00009% monopoison.................... 0.00005% trickhail..................... 0.00002% Stalliness (mean: 0.193) -2.0|## |## -1.5|######## |##### -1.0|########## |########### -0.5|################ |##################### 0.0|############################# |############################## +0.5|############################ |###################### +1.0|############# |####### +1.5|###### |# +2.0|# |## +2.5|#### |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.45%