weatherless...................82.79666% balance.......................45.28719% semistall.....................24.71758% offense.......................17.03886% stall.........................11.85159% rain.......................... 8.78246% sun........................... 6.02027% voltturn...................... 3.06417% sand.......................... 2.61655% multiweather.................. 1.42310% monotype...................... 1.29583% sandstall..................... 1.28455% hail.......................... 1.22880% dragmag....................... 1.12943% hyperoffense.................. 1.10477% rainstall..................... 0.52174% trickroom..................... 0.37816% choice........................ 0.28811% monoghost..................... 0.24764% monodragon.................... 0.22167% sunstall...................... 0.17902% monobug....................... 0.11957% monodark...................... 0.11174% monowater..................... 0.10536% mononormal.................... 0.10376% monosteel..................... 0.09610% monoelectric.................. 0.08923% monopsychic................... 0.08059% rainoffense................... 0.07381% monorock...................... 0.07280% trapper....................... 0.06667% monofighting.................. 0.05404% tailwind...................... 0.05058% gravity....................... 0.04948% monoice....................... 0.04676% monograss..................... 0.04628% tricksun...................... 0.04122% monofire...................... 0.04057% monopoison.................... 0.04042% monofairy..................... 0.03164% monoflying.................... 0.02399% trickhail..................... 0.01966% hailstall..................... 0.01884% monoground.................... 0.01699% sunoffense.................... 0.01612% trickrain..................... 0.01384% hailoffense................... 0.00790% sandoffense................... 0.00573% Stalliness (mean: 0.703) -2.0| | -1.5|# |# -1.0|## |##### -0.5|######### |############# 0.0|###################### |###################### +0.5|########################## |############################## +1.0|########################## |############################# +1.5|################ |############# +2.0|####### |### +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%