weatherless...................84.34866% balance.......................40.89951% semistall.....................32.73006% stall.........................17.84707% rain.......................... 8.25635% offense....................... 8.09966% sun........................... 5.56303% voltturn...................... 4.50391% sand.......................... 2.91649% multiweather.................. 1.63221% sandstall..................... 1.57432% dragmag....................... 1.50338% rainstall..................... 0.90897% trickroom..................... 0.70446% hail.......................... 0.55322% monotype...................... 0.47369% hyperoffense.................. 0.42369% monodragon.................... 0.24819% sunstall...................... 0.21607% monoghost..................... 0.13821% choice........................ 0.13402% tricksun...................... 0.10103% gravity....................... 0.09744% rainoffense................... 0.03778% monorock...................... 0.03456% trapper....................... 0.03306% trickrain..................... 0.02042% monosteel..................... 0.01955% tailwind...................... 0.01942% monofairy..................... 0.00980% monowater..................... 0.00721% monoelectric.................. 0.00637% mononormal.................... 0.00550% monobug....................... 0.00483% monodark...................... 0.00445% monograss..................... 0.00361% monopsychic................... 0.00259% sandoffense................... 0.00228% hailstall..................... 0.00212% monofire...................... 0.00191% monopoison.................... 0.00141% monofighting.................. 0.00105% monoflying.................... 0.00100% sunoffense.................... 0.00083% hailoffense................... 0.00053% monoground.................... 0.00023% monoice....................... 0.00021% trickhail..................... 0.00000% Stalliness (mean: 0.951) -2.0| | -1.5| | -1.0|# |### -0.5|### |#### 0.0|############ |############## +0.5|################### |######################### +1.0|######################### |############################## +1.5|#################### |############### +2.0|######### |#### +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.54%