weatherless...................83.27732% offense.......................50.16252% balance.......................30.32448% hyperoffense..................10.54705% rain.......................... 8.39301% voltturn...................... 5.34652% stall......................... 4.85346% sand.......................... 4.49537% semistall..................... 4.11249% sun........................... 2.57547% hail.......................... 2.17056% monotype...................... 1.11558% multiweather.................. 0.77953% batonpass..................... 0.62528% trickroom..................... 0.56743% rainstall..................... 0.53438% monobug....................... 0.47102% sunoffense.................... 0.43797% hailoffense................... 0.36084% rainoffense................... 0.30575% monograss..................... 0.18455% monoghost..................... 0.13497% sandoffense................... 0.11844% monoflying.................... 0.08814% dragmag....................... 0.07162% monowater..................... 0.05509% tricksun...................... 0.05509% monodragon.................... 0.05509% tricksand..................... 0.05234% allweather.................... 0.04407% trickhail..................... 0.04132% monorock...................... 0.03581% tailwind...................... 0.03305% monofairy..................... 0.03305% sunstall...................... 0.02755% sandstall..................... 0.02204% hailstall..................... 0.02204% monoelectric.................. 0.01928% gravity....................... 0.01377% monofire...................... 0.01377% mononormal.................... 0.01102% monosteel..................... 0.00826% swagplay...................... 0.00551% monopsychic................... 0.00551% monopoison.................... 0.00275% monoground.................... 0.00275% monoice....................... 0.00275% Stalliness (mean: -0.104) -1.5|##### |########## -1.0|################# |######################## -0.5|############################## |########################## 0.0|########################## |#################### +0.5|############## |######### +1.0|###### |### +1.5|### |#### +2.0|# |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.49%