weatherless...................86.31214% offense.......................52.92773% balance.......................26.76593% hyperoffense..................11.25803% stall......................... 7.74641% rain.......................... 4.91358% sand.......................... 4.69561% hail.......................... 3.92520% voltturn...................... 2.13513% semistall..................... 1.30190% rainoffense................... 0.95104% sandoffense................... 0.83199% hailoffense................... 0.62364% sun........................... 0.34239% tailwind...................... 0.24374% monotype...................... 0.21256% batonpass..................... 0.20199% multiweather.................. 0.18817% sunoffense.................... 0.16328% dragmag....................... 0.07557% monodragon.................... 0.06585% monoghost..................... 0.05506% monodark...................... 0.03873% sandstall..................... 0.01441% monobug....................... 0.01436% monoflying.................... 0.00971% monowater..................... 0.00806% monopoison.................... 0.00691% monofighting.................. 0.00654% trickroom..................... 0.00564% mononormal.................... 0.00511% tricksun...................... 0.00323% hailstall..................... 0.00161% sunstall...................... 0.00104% monofairy..................... 0.00082% monoground.................... 0.00071% monorock...................... 0.00036% monograss..................... 0.00022% monoice....................... 0.00007% monopsychic................... 0.00004% gravity....................... 0.00002% trapper....................... 0.00001% monosteel..................... 0.00000% monofire...................... 0.00000% monoelectric.................. 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.082) |## -1.5|#### |########## -1.0|################## |############################ -0.5|############################# |######################### 0.0|############################## |################### +0.5|############# |########### +1.0|### |# +1.5|# |# +2.0|# |######## +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.48%