weatherless...................89.06231% offense.......................42.50950% balance.......................39.36354% hyperoffense.................. 9.45042% sun........................... 8.78208% semistall..................... 7.39499% voltturn...................... 6.60767% monotype...................... 1.28975% stall......................... 1.28155% trickroom..................... 1.19781% hail.......................... 0.86362% sand.......................... 0.82395% choice........................ 0.50334% rain.......................... 0.46804% monowater..................... 0.30184% hailoffense................... 0.28691% sunoffense.................... 0.25701% monopoison.................... 0.19146% monofighting.................. 0.17275% monodragon.................... 0.17022% monobug....................... 0.12246% monofire...................... 0.11419% gravity....................... 0.08998% tricksun...................... 0.07439% monoground.................... 0.06927% monosteel..................... 0.06363% monoghost..................... 0.04822% monoelectric.................. 0.04690% monorock...................... 0.04151% sunstall...................... 0.03962% monofairy..................... 0.03211% mononormal.................... 0.01361% monograss..................... 0.01180% monodark...................... 0.01180% monopsychic................... 0.00991% monoflying.................... 0.00774% Stalliness (mean: -0.024) |# -1.5|## |############# -1.0|############# |######################### -0.5|################# |############################## 0.0|######################### |##################### +0.5|######################### |##################### +1.0|######### |####### +1.5|##### |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.46%