weatherless...................57.76910% offense.......................48.88591% balance.......................45.12796% sun...........................14.76041% rain..........................13.65918% hail.......................... 8.57174% trickroom..................... 8.19292% sand.......................... 6.21783% tricksun...................... 3.56839% tailwind...................... 3.46954% hyperoffense.................. 2.97795% semistall..................... 2.35541% monotype...................... 2.14348% voltturn...................... 1.32151% multiweather.................. 0.85553% stall......................... 0.65276% monoice....................... 0.47928% rainoffense................... 0.32319% monowater..................... 0.29047% tricksand..................... 0.24068% trickrain..................... 0.22631% choice........................ 0.21554% sunoffense.................... 0.19531% sandstall..................... 0.18230% batonpass..................... 0.16007% hailoffense................... 0.13182% monofire...................... 0.12785% monopoison.................... 0.12774% monopsychic................... 0.12719% monobug....................... 0.12706% trickhail..................... 0.12685% monosteel..................... 0.12386% monograss..................... 0.10974% gravity....................... 0.10364% monodark...................... 0.09835% monorock...................... 0.08739% monodragon.................... 0.08365% monoghost..................... 0.08009% mononormal.................... 0.07554% monoflying.................... 0.07041% sandoffense................... 0.05969% monofairy..................... 0.05182% monoelectric.................. 0.04219% monoground.................... 0.02857% hailstall..................... 0.02605% allweather.................... 0.02589% monofighting.................. 0.01468% trapper....................... 0.01370% sunstall...................... 0.01284% rainstall..................... 0.00951% dragmag....................... 0.00334% swagplay...................... 0.00074% Stalliness (mean: -0.023) -1.5|# |## -1.0|##### |########### -0.5|################# |############################ 0.0|############################## |########################## +0.5|############### |######## +1.0|#### |# +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.68%