weatherless...................58.09907% offense.......................54.06803% balance.......................40.83243% rain..........................27.01652% sun...........................12.46561% trickroom..................... 8.26231% hail.......................... 3.36319% hyperoffense.................. 3.19229% voltturn...................... 3.18917% tailwind...................... 2.77590% multiweather.................. 1.84837% tricksun...................... 1.79259% semistall..................... 1.62137% monotype...................... 1.54208% trickrain..................... 1.12473% sand.......................... 0.95423% choice........................ 0.84690% rainoffense................... 0.84420% monopsychic................... 0.37802% stall......................... 0.28588% sunoffense.................... 0.28043% trickhail..................... 0.22524% monowater..................... 0.21638% monoice....................... 0.21270% gravity....................... 0.16967% monodark...................... 0.12350% monoghost..................... 0.11427% batonpass..................... 0.10547% monoelectric.................. 0.07141% monobug....................... 0.06520% monodragon.................... 0.06514% mononormal.................... 0.06115% tricksand..................... 0.05313% monofire...................... 0.05133% monograss..................... 0.04662% monofairy..................... 0.04521% hailoffense................... 0.03598% monofighting.................. 0.03420% monopoison.................... 0.02049% rainstall..................... 0.01603% monosteel..................... 0.01492% dragmag....................... 0.01124% sandoffense................... 0.01013% monoground.................... 0.00973% monorock...................... 0.00799% monoflying.................... 0.00577% hailstall..................... 0.00376% sandstall..................... 0.00328% sunstall...................... 0.00270% trapper....................... 0.00097% Stalliness (mean: -0.089) -1.5|# |## -1.0|###### |############ -0.5|##################### |######################### 0.0|############################## |###################### +0.5|############# |####### +1.0|### |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.70%