offense.......................54.92266% weatherless...................48.92602% balance.......................41.25293% rain..........................35.00544% sun...........................14.70925% trickroom.....................12.24548% tailwind...................... 3.94795% hail.......................... 2.82312% trickrain..................... 2.59919% voltturn...................... 2.42554% hyperoffense.................. 2.34478% tricksun...................... 2.32487% multiweather.................. 2.12170% semistall..................... 1.04497% rainoffense................... 0.98530% choice........................ 0.95894% sand.......................... 0.66097% monotype...................... 0.63066% stall......................... 0.43465% sunoffense.................... 0.31002% trickhail..................... 0.20850% gravity....................... 0.19248% monoghost..................... 0.17753% monodark...................... 0.17559% monoice....................... 0.10511% monowater..................... 0.08038% batonpass..................... 0.07854% tricksand..................... 0.03529% monopsychic................... 0.02301% monodragon.................... 0.01473% mononormal.................... 0.01127% rainstall..................... 0.01010% monoelectric.................. 0.01003% hailoffense................... 0.00913% monofairy..................... 0.00844% monograss..................... 0.00512% monobug....................... 0.00501% monofire...................... 0.00447% monofighting.................. 0.00374% monopoison.................... 0.00264% sandoffense................... 0.00147% monorock...................... 0.00142% dragmag....................... 0.00134% monosteel..................... 0.00112% hailstall..................... 0.00074% monoflying.................... 0.00060% monoground.................... 0.00045% sandstall..................... 0.00026% sunstall...................... 0.00019% trapper....................... 0.00000% Stalliness (mean: -0.075) -1.5| |# -1.0|#### |######### -0.5|#################### |########################## 0.0|############################## |##################### +0.5|############# |###### +1.0|## |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.75%