offense.......................58.36735% weatherless...................41.65704% balance.......................38.97649% rain..........................38.42506% sun...........................18.51117% trickroom.....................14.62090% tailwind...................... 4.01064% tricksun...................... 3.55924% trickrain..................... 3.41919% sand.......................... 1.42736% hyperoffense.................. 1.37693% voltturn...................... 1.17821% monotype...................... 0.91790% choice........................ 0.88950% stall......................... 0.87999% monoghost..................... 0.79169% multiweather.................. 0.72655% hail.......................... 0.70606% rainoffense................... 0.48545% semistall..................... 0.39924% sunoffense.................... 0.36081% monodark...................... 0.06446% trickhail..................... 0.05176% rainstall..................... 0.02946% monoice....................... 0.02690% monowater..................... 0.01989% gravity....................... 0.00969% monodragon.................... 0.00481% batonpass..................... 0.00449% tricksand..................... 0.00376% monopsychic................... 0.00286% monoelectric.................. 0.00208% monobug....................... 0.00137% monofairy..................... 0.00127% hailoffense................... 0.00081% mononormal.................... 0.00071% monofighting.................. 0.00057% monofire...................... 0.00054% monograss..................... 0.00033% monopoison.................... 0.00020% sandoffense................... 0.00018% dragmag....................... 0.00014% monosteel..................... 0.00012% monoground.................... 0.00005% monorock...................... 0.00003% monoflying.................... 0.00002% sandstall..................... 0.00002% hailstall..................... 0.00001% sunstall...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.056) -1.5| |# -1.0|## |#### -0.5|##################### |############################## 0.0|####################### |#################### +0.5|############ |#### +1.0| | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.84%