weatherless...................91.59664% balance.......................35.99440% offense.......................34.73389% hyperoffense..................22.82913% voltturn......................10.50420% hail.......................... 5.04202% semistall..................... 3.64146% stall......................... 2.80112% sand.......................... 2.52101% gravity....................... 0.84034% sun........................... 0.42017% choice........................ 0.42017% rain.......................... 0.42017% monotype...................... 0.28011% hailoffense................... 0.28011% trickroom..................... 0.14006% monoground.................... 0.14006% monodragon.................... 0.14006% Stalliness (mean: -0.235) |############### -1.5|########## |######### -1.0|############### |############ -0.5|################ |############# 0.0|############################## |################ +0.5|############### |########## +1.0|########### |## +1.5|## |## +2.0|# |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.55%