weatherless...................95.99977% balance.......................35.38228% hyperoffense..................35.20360% offense.......................19.09559% voltturn......................18.99536% semistall..................... 8.47691% sand.......................... 3.38443% stall......................... 1.84162% choice........................ 0.68871% hail.......................... 0.44725% sun........................... 0.16855% gravity....................... 0.04868% monodragon.................... 0.00012% monotype...................... 0.00012% trickroom..................... 0.00009% monoground.................... 0.00000% rain.......................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.243) |# -1.5|####################### |############################## -1.0|########### |######### -0.5|############ |######### 0.0|########## |################# +0.5|############################ |###### +1.0|########### |## +1.5|######## | +2.0| |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.56%