weatherless...................96.79861% hyperoffense..................48.31686% balance.......................31.12126% voltturn......................22.25870% semistall.....................12.30830% offense....................... 7.58828% sand.......................... 3.16123% stall......................... 0.66529% hail.......................... 0.02725% choice........................ 0.01971% sun........................... 0.01291% gravity....................... 0.00518% monodragon.................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% monoground.................... 0.00000% rain.......................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.335) | -1.5|################### |############################## -1.0|##### |# -0.5|### |#### 0.0|## |### +0.5|####################### |#### +1.0|######## |## +1.5|####### | +2.0| | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.90%