weatherless...................90.89673% offense.......................62.59358% balance.......................24.31173% voltturn......................23.09773% hyperoffense..................12.75501% hail.......................... 4.12527% sun........................... 2.89610% sunoffense.................... 1.70158% sand.......................... 1.56899% dragmag....................... 0.89418% rain.......................... 0.71629% monotype...................... 0.44950% semistall..................... 0.29793% monofighting.................. 0.21871% sandoffense................... 0.20827% multiweather.................. 0.20338% monopoison.................... 0.14734% rainoffense................... 0.12731% hailoffense................... 0.12618% trickroom..................... 0.08174% choice........................ 0.04773% stall......................... 0.04174% monoground.................... 0.02051% monodragon.................... 0.01972% monoflying.................... 0.01345% monobug....................... 0.00614% monorock...................... 0.00452% monoelectric.................. 0.00413% monoghost..................... 0.00394% mononormal.................... 0.00358% monodark...................... 0.00303% monowater..................... 0.00207% monofire...................... 0.00108% tailwind...................... 0.00106% monoice....................... 0.00069% monograss..................... 0.00038% monopsychic................... 0.00016% monofairy..................... 0.00004% monosteel..................... 0.00002% gravity....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.351) | -2.0| |## -1.5|##### |###### -1.0|######## |################## -0.5|################# |############################## 0.0|############################ |################ +0.5|######### |# +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 0.70%