weatherless...................90.37958% offense.......................60.56955% balance.......................28.23974% voltturn......................21.75143% hyperoffense..................10.33269% hail.......................... 4.62198% sun........................... 4.52869% sunoffense.................... 3.00632% semistall..................... 0.85759% monotype...................... 0.45360% sand.......................... 0.35911% monopoison.................... 0.33435% dragmag....................... 0.16775% rain.......................... 0.12197% monoground.................... 0.06960% hailoffense................... 0.04710% trickroom..................... 0.04261% rainoffense................... 0.03841% monofighting.................. 0.03113% choice........................ 0.02338% monoflying.................... 0.01470% multiweather.................. 0.01132% sandoffense................... 0.00917% monobug....................... 0.00089% monodragon.................... 0.00077% monorock...................... 0.00052% stall......................... 0.00043% monodark...................... 0.00041% monoghost..................... 0.00038% mononormal.................... 0.00037% monoelectric.................. 0.00030% monofire...................... 0.00010% tailwind...................... 0.00009% monowater..................... 0.00008% monoice....................... 0.00001% monograss..................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monosteel..................... 0.00000% gravity....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.297) |# -2.0|# |## -1.5|#### |##### -1.0|####### |############## -0.5|################ |############################## 0.0|######################## |################## +0.5|########### |# +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 0.74%