weatherless...................84.22093% offense.......................57.56012% balance.......................27.44043% hyperoffense..................10.92017% sun........................... 7.47776% voltturn...................... 5.66048% sand.......................... 5.11694% monotype...................... 2.91534% semistall..................... 2.62435% rain.......................... 2.57494% stall......................... 1.45492% hail.......................... 1.42198% sunoffense.................... 0.92786% multiweather.................. 0.78511% trickroom..................... 0.43373% monodragon.................... 0.32393% sandoffense................... 0.31295% monoground.................... 0.31295% choice........................ 0.30746% monowater..................... 0.28549% monofire...................... 0.24706% mononormal.................... 0.24157% monoflying.................... 0.20863% monopsychic................... 0.19216% monosteel..................... 0.17020% monodark...................... 0.16471% monoghost..................... 0.16471% monofairy..................... 0.16471% monofighting.................. 0.15922% monorock...................... 0.13726% monoice....................... 0.13726% rainoffense................... 0.13177% monograss..................... 0.11530% tailwind...................... 0.11530% monobug....................... 0.10432% hailoffense................... 0.09333% monoelectric.................. 0.09333% monopoison.................... 0.07686% dragmag....................... 0.06039% sandstall..................... 0.02745% trickrain..................... 0.00549% Stalliness (mean: -0.256) | -2.0|# |# -1.5|### |######## -1.0|################# |########################### -0.5|############################## |############################ 0.0|###################### |################### +0.5|############## |###### +1.0|#### |## +1.5|## | +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.54%