weatherless...................91.99639% offense.......................49.02336% balance.......................38.57147% voltturn......................11.99751% hyperoffense.................. 6.36326% semistall..................... 3.66198% sand.......................... 3.17243% stall......................... 2.37993% rain.......................... 2.19119% sun........................... 2.16827% monotype...................... 0.79351% trickroom..................... 0.73805% hail.......................... 0.69937% multiweather.................. 0.22765% monopsychic................... 0.10780% monopoison.................... 0.09832% monodragon.................... 0.09095% monodark...................... 0.08424% monorock...................... 0.07467% sandoffense................... 0.06482% monoghost..................... 0.06379% monoground.................... 0.05343% monosteel..................... 0.05221% monofighting.................. 0.05075% sunoffense.................... 0.04216% choice........................ 0.04097% hailoffense................... 0.03747% sandstall..................... 0.03745% mononormal.................... 0.03134% monofairy..................... 0.03125% rainoffense................... 0.02968% monoflying.................... 0.02952% monofire...................... 0.02570% monoelectric.................. 0.01044% monowater..................... 0.00867% monobug....................... 0.00802% monoice....................... 0.00664% tailwind...................... 0.00519% dragmag....................... 0.00085% monograss..................... 0.00031% trickrain..................... 0.00000% Stalliness (mean: -0.050) | -2.0| |# -1.5|# |###### -1.0|########### |###################### -0.5|###################### |############################## 0.0|######################### |############################ +0.5|#################### |######## +1.0|######## |## +1.5|## | +2.0|## |## +2.5| more negative = more offensive, more positive = more stall one # = 0.53%