weatherless...................77.02556% offense.......................39.62416% balance.......................35.69371% sand..........................17.16870% hyperoffense..................14.70107% voltturn...................... 7.26236% stall......................... 6.35791% hail.......................... 3.63915% semistall..................... 3.62315% trickroom..................... 2.94879% sun........................... 1.19589% rain.......................... 1.13300% hailoffense................... 0.79472% sandoffense................... 0.71855% choice........................ 0.63049% monotype...................... 0.61102% gravity....................... 0.24243% sandstall..................... 0.23751% mononormal.................... 0.16870% multiweather.................. 0.16230% rainoffense................... 0.13283% monorock...................... 0.08849% monofire...................... 0.07888% monoice....................... 0.07618% sunoffense.................... 0.06870% monograss..................... 0.05126% monopsychic................... 0.04977% trickhail..................... 0.03333% monofighting.................. 0.03216% monoflying.................... 0.02916% monowater..................... 0.02669% monoelectric.................. 0.02287% monopoison.................... 0.02020% monosteel..................... 0.01735% monobug....................... 0.00909% sunstall...................... 0.00882% trickrain..................... 0.00868% monodark...................... 0.00640% Stalliness (mean: -0.018) -2.0|#### |### -1.5|####### |############ -1.0|############## |################## -0.5|################### |############################# 0.0|############################## |######################## +0.5|################ |################ +1.0|############ |## +1.5|## |# +2.0|# |## +2.5|### |#### +3.0|## more negative = more offensive, more positive = more stall one # = 0.45%