weatherless...................91.09067% offense.......................36.38136% hyperoffense..................26.83008% balance.......................25.96431% voltturn......................15.53375% sand.......................... 7.20103% stall......................... 6.67771% semistall..................... 4.14654% hail.......................... 1.51722% trickroom..................... 1.38949% sandstall..................... 0.64021% dragmag....................... 0.33998% rain.......................... 0.15890% monotype...................... 0.10517% sandoffense................... 0.04194% sun........................... 0.03926% monoelectric.................. 0.02609% monobug....................... 0.02607% monofire...................... 0.02074% gravity....................... 0.01814% monosteel..................... 0.01645% hailoffense................... 0.01507% choice........................ 0.01297% monograss..................... 0.00744% multiweather.................. 0.00707% tailwind...................... 0.00575% sunoffense.................... 0.00495% monodark...................... 0.00250% monorock...................... 0.00215% rainoffense................... 0.00208% monodragon.................... 0.00166% mononormal.................... 0.00087% monofairy..................... 0.00080% monoice....................... 0.00027% monoground.................... 0.00011% monoflying.................... 0.00001% monopsychic................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monofighting.................. 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.233) -2.0|############# |################### -1.5|##################### |####### -1.0|###### |################# -0.5|############################## |########################### 0.0|############### |################### +0.5|############## |################ +1.0|######## |### +1.5|### |# +2.0| | +2.5| | +3.0|### |########## more negative = more offensive, more positive = more stall one # = 0.43%