weatherless...................97.80524% balance.......................42.28455% offense.......................27.32728% hyperoffense..................14.16519% voltturn......................13.17582% semistall.....................12.82118% stall......................... 3.40180% rain.......................... 1.23064% sun........................... 0.51473% hail.......................... 0.44825% trickroom..................... 0.37459% hailoffense................... 0.32257% choice........................ 0.19198% tailwind...................... 0.05703% monotype...................... 0.04417% sunoffense.................... 0.03651% rainoffense................... 0.02753% monograss..................... 0.01902% monofire...................... 0.01803% gravity....................... 0.00893% monofighting.................. 0.00445% sand.......................... 0.00117% monoice....................... 0.00100% monoelectric.................. 0.00078% monobug....................... 0.00059% monorock...................... 0.00017% sandstall..................... 0.00016% monoflying.................... 0.00006% monoghost..................... 0.00005% multiweather.................. 0.00002% sandoffense................... 0.00001% monopoison.................... 0.00001% mononormal.................... 0.00001% monowater..................... 0.00001% monodark...................... 0.00000% tricksun...................... 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.085) -2.0|#### |###### -1.5|######### |###### -1.0|########## |########## -0.5|############ |################# 0.0|###################### |############################## +0.5|##################### |################# +1.0|################# |########### +1.5|## |## +2.0| | +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.50%