weatherless...................92.10670% offense.......................48.22156% balance.......................23.33659% voltturn......................11.61442% hyperoffense..................11.24266% semistall.....................10.44943% stall......................... 6.74976% sun........................... 3.36560% sand.......................... 1.64564% rain.......................... 1.48169% hail.......................... 1.43749% hailstall..................... 0.56122% choice........................ 0.51279% hailoffense................... 0.34188% trickroom..................... 0.30540% sunoffense.................... 0.13167% tricksun...................... 0.06230% monotype...................... 0.03986% multiweather.................. 0.03701% sandstall..................... 0.02037% monoflying.................... 0.01551% rainoffense................... 0.01195% sandoffense................... 0.00710% gravity....................... 0.00559% monopoison.................... 0.00481% dragmag....................... 0.00464% monodark...................... 0.00456% monofire...................... 0.00392% tailwind...................... 0.00289% monodragon.................... 0.00266% trickrain..................... 0.00223% monofighting.................. 0.00157% monosteel..................... 0.00129% monowater..................... 0.00116% monoghost..................... 0.00103% monograss..................... 0.00099% monofairy..................... 0.00069% mononormal.................... 0.00067% monoground.................... 0.00067% monoice....................... 0.00053% monobug....................... 0.00036% sunstall...................... 0.00027% monorock...................... 0.00024% monopsychic................... 0.00018% monoelectric.................. 0.00010% rainstall..................... 0.00006% tricksand..................... 0.00001% trickhail..................... 0.00000% trapper....................... 0.00000% allweather.................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.054) -2.0| | -1.5|# |########## -1.0|#################### |########################### -0.5|####################### |############################## 0.0|################ |############ +0.5|######## |############## +1.0|########## |###### +1.5|######### |# +2.0|# |### +2.5| |# +3.0|###### |# +3.5| more negative = more offensive, more positive = more stall one # = 0.50%