weatherless...................67.09869% balance.......................49.74962% offense.......................35.24710% rain..........................17.22674% semistall.....................12.25474% trickroom.....................11.61081% sun........................... 8.15095% hail.......................... 4.34141% sand.......................... 3.29282% tailwind...................... 2.96322% monotype...................... 2.21396% tricksun...................... 1.73450% stall......................... 1.73053% trickrain..................... 1.48085% monorock...................... 1.44729% hyperoffense.................. 1.01801% monoflying.................... 0.50157% rainoffense................... 0.44786% voltturn...................... 0.39775% monowater..................... 0.24509% multiweather.................. 0.11062% hailoffense................... 0.08509% sunoffense.................... 0.02429% monoelectric.................. 0.01944% choice........................ 0.00100% tricksand..................... 0.00072% monopoison.................... 0.00031% batonpass..................... 0.00019% monofire...................... 0.00009% monoice....................... 0.00007% sandoffense................... 0.00007% mononormal.................... 0.00006% monograss..................... 0.00003% dragmag....................... 0.00001% monoghost..................... 0.00000% monodragon.................... 0.00000% trapper....................... 0.00000% sandstall..................... 0.00000% sunstall...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.243) |# -1.0|## |##### -0.5|############# |######################## 0.0|################### |############################## +0.5|############ |#################### +1.0|######## |############ +1.5| |### more negative = more offensive, more positive = more stall one # = 0.67%