weatherless...................93.28223% offense.......................43.47765% balance.......................33.10146% hyperoffense..................18.36424% voltturn...................... 6.73289% semistall..................... 3.83058% sun........................... 3.06051% hail.......................... 2.09618% trickroom..................... 1.27260% stall......................... 1.22607% sand.......................... 0.95736% sunoffense.................... 0.84917% monotype...................... 0.76542% rain.......................... 0.69330% choice........................ 0.43273% tailwind...................... 0.20473% mononormal.................... 0.16634% hailoffense................... 0.14657% rainoffense................... 0.12330% monoflying.................... 0.09655% monoice....................... 0.09422% multiweather.................. 0.08957% monopoison.................... 0.07328% monograss..................... 0.06747% monofighting.................. 0.05584% gravity....................... 0.05002% sandoffense................... 0.04886% dragmag....................... 0.04886% monobug....................... 0.04071% monowater..................... 0.03955% monofire...................... 0.03839% monopsychic................... 0.02675% monoghost..................... 0.02675% monosteel..................... 0.02443% hailstall..................... 0.01978% trapper....................... 0.01861% monoelectric.................. 0.01861% monorock...................... 0.01745% monodark...................... 0.01512% monoground.................... 0.01280% monodragon.................... 0.00931% monofairy..................... 0.00698% sandstall..................... 0.00233% trickrain..................... 0.00233% trickhail..................... 0.00116% tricksun...................... 0.00116% Stalliness (mean: -0.261) -2.0|###### |### -1.5|######## |############ -1.0|################### |################## -0.5|######################## |########################## 0.0|############################## |##################### +0.5|################## |########### +1.0|######## |#### +1.5|## |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.47%