weatherless...................97.67025% balance.......................42.25028% offense.......................41.86424% hyperoffense..................12.59389% voltturn......................12.40024% semistall..................... 2.26068% sun........................... 1.91979% sunoffense.................... 1.50898% trickroom..................... 1.27453% stall......................... 1.03091% hail.......................... 0.28294% choice........................ 0.14313% rain.......................... 0.09382% sand.......................... 0.03381% monotype...................... 0.01919% mononormal.................... 0.01418% hailoffense................... 0.01013% rainoffense................... 0.00973% gravity....................... 0.00668% sandoffense................... 0.00440% tailwind...................... 0.00362% monowater..................... 0.00261% monodark...................... 0.00185% monoflying.................... 0.00068% multiweather.................. 0.00061% monofighting.................. 0.00026% dragmag....................... 0.00018% monoelectric.................. 0.00009% monoice....................... 0.00007% monograss..................... 0.00006% tricksun...................... 0.00004% monoghost..................... 0.00002% monofire...................... 0.00001% monorock...................... 0.00000% monodragon.................... 0.00000% monopoison.................... 0.00000% monoground.................... 0.00000% monopsychic................... 0.00000% monobug....................... 0.00000% hailstall..................... 0.00000% sandstall..................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.177) -2.0|### |## -1.5|### |####### -1.0|######### |############# -0.5|########################### |############ 0.0|############################## |############### +0.5|############### |############ +1.0|###### |# +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.63%