weatherless...................76.78754% offense.......................42.14948% balance.......................29.59095% hyperoffense..................21.50633% sand..........................11.86875% voltturn...................... 9.73970% rain.......................... 7.88713% semistall..................... 3.76775% sun........................... 3.16083% stall......................... 2.98549% rainoffense................... 1.63773% monotype...................... 0.97493% choice........................ 0.89497% trickroom..................... 0.84680% sunoffense.................... 0.83139% sandstall..................... 0.62908% hail.......................... 0.38631% dragmag....................... 0.31695% monobug....................... 0.19075% tailwind...................... 0.16859% monowater..................... 0.16088% hailoffense................... 0.13198% mononormal.................... 0.10886% multiweather.................. 0.08959% monofighting.................. 0.08959% monoghost..................... 0.08478% monopoison.................... 0.06647% monograss..................... 0.06551% monoflying.................... 0.05588% tricksand..................... 0.04046% monodragon.................... 0.02986% monoice....................... 0.02890% monorock...................... 0.02505% monopsychic................... 0.02408% monosteel..................... 0.02216% sandoffense................... 0.02119% monoelectric.................. 0.01927% monodark...................... 0.01830% monofairy..................... 0.01734% monofire...................... 0.01349% gravity....................... 0.01060% monoground.................... 0.01060% tricksun...................... 0.00771% trickrain..................... 0.00578% rainstall..................... 0.00482% Stalliness (mean: -0.273) |# -2.0|### |###### -1.5|#################### |################## -1.0|####################### |############################ -0.5|############################# |########################### 0.0|############################## |########################## +0.5|################### |############## +1.0|###### |##### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.38%