weatherless...................88.20034% hyperoffense..................42.81601% offense.......................37.58660% balance.......................13.15876% voltturn...................... 6.56189% stall......................... 5.00307% sun........................... 4.58068% choice........................ 4.06220% hail.......................... 3.13577% rain.......................... 2.47227% sand.......................... 1.61122% semistall..................... 1.43555% tailwind...................... 1.02944% sandoffense................... 0.74087% sunoffense.................... 0.65109% monotype...................... 0.59172% trickroom..................... 0.50242% rainoffense................... 0.31542% monoghost..................... 0.20716% hailoffense................... 0.15947% monopoison.................... 0.11315% mononormal.................... 0.06586% monowater..................... 0.05628% monosteel..................... 0.04307% gravity....................... 0.02840% sandstall..................... 0.02238% monofairy..................... 0.02113% monoice....................... 0.01899% monoelectric.................. 0.01839% monodark...................... 0.01685% monoground.................... 0.01491% monograss..................... 0.01399% monodragon.................... 0.01010% rainstall..................... 0.00950% monorock...................... 0.00766% monofire...................... 0.00163% monoflying.................... 0.00156% multiweather.................. 0.00028% monopsychic................... 0.00000% Stalliness (mean: -0.614) -2.0|### |########### -1.5|##################### |############################## -1.0|########################### |################### -0.5|############## |################### 0.0|####### |###### +0.5|####### |##### +1.0|## |# +1.5|# |#### +2.0|# |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.55%