weatherless...................97.57027% hyperoffense..................55.88272% stall.........................24.11157% tailwind......................15.28372% offense.......................11.66608% balance....................... 7.81012% voltturn...................... 4.34551% sun........................... 1.53682% choice........................ 1.11039% sunoffense.................... 1.10015% semistall..................... 0.52951% rain.......................... 0.46542% hail.......................... 0.22537% sand.......................... 0.20211% sandoffense................... 0.14187% rainoffense................... 0.07614% hailoffense................... 0.03414% trickroom..................... 0.03041% gravity....................... 0.02868% monotype...................... 0.00655% mononormal.................... 0.00567% sandstall..................... 0.00137% monosteel..................... 0.00040% monopoison.................... 0.00031% monowater..................... 0.00017% multiweather.................. 0.00000% monodragon.................... 0.00000% monograss..................... 0.00000% monoelectric.................. 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% monodark...................... 0.00000% monoice....................... 0.00000% monorock...................... 0.00000% monopsychic................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.328) -2.0|# |################### -1.5|#### |############################## -1.0|################# |### -0.5|## |# 0.0| |## +0.5|##### |# +1.0|## | +1.5| |############# +2.0|#### |####### +2.5|### |# more negative = more offensive, more positive = more stall one # = 0.87%