weatherless...................79.69027% balance.......................38.02635% offense.......................33.98091% hyperoffense..................13.66490% sand..........................11.35513% semistall..................... 9.83340% rain.......................... 6.64179% voltturn...................... 6.26716% stall......................... 4.49443% sun........................... 1.60296% rainoffense................... 1.17908% hail.......................... 0.82211% sunoffense.................... 0.63633% trickroom..................... 0.45608% sandstall..................... 0.38287% hailoffense................... 0.35464% sandoffense................... 0.33972% multiweather.................. 0.11227% sunstall...................... 0.09772% monotype...................... 0.06611% choice........................ 0.05569% monowater..................... 0.04276% monodark...................... 0.00579% monoflying.................... 0.00487% monopsychic................... 0.00385% monofairy..................... 0.00376% mononormal.................... 0.00244% monofire...................... 0.00223% monoice....................... 0.00034% monobug....................... 0.00004% monopoison.................... 0.00003% monofighting.................. 0.00000% monosteel..................... 0.00000% tailwind...................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.082) -2.0|# |#### -1.5|##### |############# -1.0|########## |############## -0.5|################ |############################## 0.0|########################### |########################### +0.5|################### |########## +1.0|############# |######### +1.5|########## |# +2.0|## |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.46%