weatherless...................77.30858% balance.......................44.41786% offense.......................27.29616% sand..........................14.61768% hyperoffense..................13.91102% semistall..................... 7.92866% voltturn...................... 7.85429% rain.......................... 6.66895% stall......................... 6.44631% sandstall..................... 1.53884% sun........................... 1.35865% rainoffense................... 1.34463% sunoffense.................... 0.52923% trickroom..................... 0.24250% sandoffense................... 0.18908% choice........................ 0.18486% hail.......................... 0.10355% sunstall...................... 0.08579% multiweather.................. 0.05741% hailoffense................... 0.01576% monotype...................... 0.00124% monowater..................... 0.00098% monopsychic................... 0.00019% monoflying.................... 0.00004% monoice....................... 0.00001% mononormal.................... 0.00001% monofairy..................... 0.00001% monodark...................... 0.00000% monofire...................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monosteel..................... 0.00000% tailwind...................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.159) -2.0| |### -1.5|##### |############# -1.0|###### |########## -0.5|######### |#################### 0.0|####################### |############################## +0.5|############### |############# +1.0|############## |#### +1.5|##### |# +2.0|#### |# +2.5|#### | more negative = more offensive, more positive = more stall one # = 0.55%