weatherless...................76.30055% offense.......................31.53347% hyperoffense..................28.17918% balance.......................23.28542% rain..........................21.67558% semistall..................... 8.62879% stall......................... 8.37314% voltturn...................... 4.39466% trickroom..................... 3.95290% trickrain..................... 2.35631% sun........................... 2.32768% rainoffense................... 2.30635% multiweather.................. 0.60320% rainstall..................... 0.42724% choice........................ 0.27051% monotype...................... 0.20416% sunoffense.................... 0.16137% sand.......................... 0.15871% hail.......................... 0.14122% monodark...................... 0.08546% hailoffense................... 0.02316% monofighting.................. 0.02128% monodragon.................... 0.01718% monowater..................... 0.01411% monopsychic................... 0.01345% monoghost..................... 0.01218% monosteel..................... 0.01004% sandstall..................... 0.00861% tricksun...................... 0.00612% monoelectric.................. 0.00606% monobug....................... 0.00562% monoflying.................... 0.00543% monofairy..................... 0.00404% sandoffense................... 0.00395% monoice....................... 0.00282% trapper....................... 0.00273% monograss..................... 0.00261% hailstall..................... 0.00254% mononormal.................... 0.00216% monoground.................... 0.00206% sunstall...................... 0.00189% dragmag....................... 0.00141% tailwind...................... 0.00083% swagplay...................... 0.00062% trickhail..................... 0.00061% monopoison.................... 0.00060% gravity....................... 0.00029% monofire...................... 0.00023% tricksand..................... 0.00020% monorock...................... 0.00008% allweather.................... 0.00005% fear.......................... 0.00000% Stalliness (mean: -0.076) | -2.0| |#### -1.5|########### |############################ -1.0|############################## |################# -0.5|##################### |################# 0.0|############## |############## +0.5|################## |######### +1.0|########## |######## +1.5|###### |## +2.0|## |## +2.5|# |#### +3.0|#### more negative = more offensive, more positive = more stall one # = 0.44%