weatherless...................91.25291% balance.......................46.36129% offense.......................36.92878% voltturn......................15.23086% hyperoffense..................10.46451% semistall..................... 4.92204% sand.......................... 4.45799% sun........................... 1.57441% rain.......................... 1.42946% stall......................... 1.32338% hail.......................... 1.28524% trickroom..................... 0.73224% hailoffense................... 0.39814% tricksun...................... 0.34184% gravity....................... 0.07216% monotype...................... 0.06093% monowater..................... 0.03738% monoground.................... 0.01216% monoice....................... 0.00677% monograss..................... 0.00434% monobug....................... 0.00332% choice........................ 0.00298% monosteel..................... 0.00065% monofighting.................. 0.00065% mononormal.................... 0.00059% rainoffense................... 0.00018% monodragon.................... 0.00004% monodark...................... 0.00001% sandoffense................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.055) -2.0|# |## -1.5|## |#### -1.0|############################## |####################### -0.5|############ |######### 0.0|##################### |######################## +0.5|#################### |########################### +1.0|#### |###### +1.5|## | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.52%