weatherless...................94.19423% balance.......................44.80573% offense.......................41.93773% voltturn......................19.66703% hyperoffense.................. 7.47630% semistall..................... 3.89166% sand.......................... 2.34028% sun........................... 2.09973% stall......................... 1.88858% rain.......................... 0.76803% hail.......................... 0.59773% hailoffense................... 0.20589% trickroom..................... 0.12973% monotype...................... 0.00765% monowater..................... 0.00475% monoground.................... 0.00250% monograss..................... 0.00037% choice........................ 0.00025% monobug....................... 0.00020% gravity....................... 0.00018% monoice....................... 0.00009% monosteel..................... 0.00006% monofighting.................. 0.00006% mononormal.................... 0.00005% tricksun...................... 0.00001% rainoffense................... 0.00001% monodragon.................... 0.00000% monodark...................... 0.00000% sandoffense................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.026) -2.0| |# -1.5|# |## -1.0|################ |############################## -0.5|#### |######### 0.0|############### |############ +0.5|############ |############################## +1.0|## |## +1.5|## | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.71%