weatherless...................74.08810% offense.......................49.51789% balance.......................30.55480% voltturn......................18.66751% hyperoffense..................15.59224% sand..........................11.52034% hail.......................... 6.92867% sun........................... 5.16136% semistall..................... 3.23685% rain.......................... 2.99733% monotype...................... 1.29921% hailoffense................... 1.15252% stall......................... 1.09822% sandoffense................... 0.85344% sunoffense.................... 0.71244% multiweather.................. 0.69186% choice........................ 0.69186% trickroom..................... 0.52284% rainoffense................... 0.51933% monobug....................... 0.32228% monowater..................... 0.22420% sandstall..................... 0.21369% monoice....................... 0.19530% monofairy..................... 0.11210% monoghost..................... 0.09152% tricksun...................... 0.08276% tailwind...................... 0.08188% dragmag....................... 0.06612% gravity....................... 0.05517% monofire...................... 0.05474% mononormal.................... 0.05386% monograss..................... 0.04247% monofighting.................. 0.04116% monodark...................... 0.03941% tricksand..................... 0.03503% monoflying.................... 0.03109% monosteel..................... 0.02846% sunstall...................... 0.02627% monopoison.................... 0.02584% monorock...................... 0.02408% monodragon.................... 0.01839% monopsychic................... 0.01839% monoelectric.................. 0.01752% monoground.................... 0.01445% trapper....................... 0.01314% rainstall..................... 0.00963% trickhail..................... 0.00657% hailstall..................... 0.00657% trickrain..................... 0.00307% Stalliness (mean: -0.265) -2.0|## |## -1.5|###### |############## -1.0|################### |######################## -0.5|########################## |############################# 0.0|############################## |#################### +0.5|################ |######## +1.0|##### |### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%