weatherless...................76.33611% balance.......................57.64775% offense.......................41.63506% rain..........................16.60506% sun........................... 5.20999% trickroom..................... 4.20247% tricksun...................... 2.12468% voltturn...................... 1.13096% hail.......................... 1.11785% sand.......................... 0.82684% semistall..................... 0.52893% tailwind...................... 0.33170% trickrain..................... 0.21309% hyperoffense.................. 0.16206% monotype...................... 0.10965% trickhail..................... 0.09586% multiweather.................. 0.09448% monoice....................... 0.04345% stall......................... 0.02621% rainoffense................... 0.02138% gravity....................... 0.01655% tricksand..................... 0.01586% monoelectric.................. 0.01241% monowater..................... 0.01172% monoghost..................... 0.00690% monofairy..................... 0.00552% hailstall..................... 0.00483% monodark...................... 0.00414% monopoison.................... 0.00414% monopsychic................... 0.00414% sandoffense................... 0.00345% batonpass..................... 0.00345% sunoffense.................... 0.00345% monodragon.................... 0.00345% monofire...................... 0.00345% monobug....................... 0.00276% mononormal.................... 0.00276% monograss..................... 0.00207% hailoffense................... 0.00207% sandstall..................... 0.00138% monosteel..................... 0.00138% monorock...................... 0.00069% monoflying.................... 0.00069% rainstall..................... 0.00069% Stalliness (mean: 0.074) -1.0|# |# -0.8|# |## -0.6|#### |######## -0.4|############# |################ -0.2|###################### |######################### 0.0|######################### |############################## +0.2|############################ |#################### +0.4|################## |################ |######### |###### |### |## |# | | more negative = more offensive, more positive = more stall one # = 0.40%