weatherless...................78.04506% balance.......................59.34372% offense.......................40.14435% rain..........................16.04090% sun........................... 4.70397% trickroom..................... 3.87783% tricksun...................... 2.18570% sand.......................... 0.80283% voltturn...................... 0.77715% hail.......................... 0.47805% semistall..................... 0.43469% tailwind...................... 0.17259% trickrain..................... 0.12183% hyperoffense.................. 0.07455% multiweather.................. 0.07033% trickhail..................... 0.06397% monotype...................... 0.02697% rainoffense................... 0.01127% tricksand..................... 0.00687% monoice....................... 0.00612% gravity....................... 0.00606% monoghost..................... 0.00433% monodragon.................... 0.00312% stall......................... 0.00270% monowater..................... 0.00269% monoelectric.................. 0.00255% monofairy..................... 0.00249% sandoffense................... 0.00168% monopsychic................... 0.00167% batonpass..................... 0.00127% monodark...................... 0.00074% monosteel..................... 0.00067% sunoffense.................... 0.00066% monobug....................... 0.00056% monopoison.................... 0.00053% monograss..................... 0.00040% monoflying.................... 0.00036% monofire...................... 0.00033% rainstall..................... 0.00027% monorock...................... 0.00024% hailoffense................... 0.00022% mononormal.................... 0.00018% hailstall..................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: 0.088) -1.0| | -0.8|# |# -0.6|### |####### -0.4|############# |################ -0.2|##################### |######################## 0.0|######################## |############################## +0.2|############################ |#################### +0.4|################### |################ |######### |###### |### |## |# | | more negative = more offensive, more positive = more stall one # = 0.41%