weatherless...................81.37332% balance.......................62.43562% offense.......................37.11998% rain..........................13.92934% sun........................... 3.69754% trickroom..................... 3.02560% tricksun...................... 1.55059% sand.......................... 0.96565% voltturn...................... 0.50900% semistall..................... 0.41106% hail.......................... 0.12994% tailwind...................... 0.10694% multiweather.................. 0.09579% trickrain..................... 0.06367% hyperoffense.................. 0.03328% trickhail..................... 0.00429% monotype...................... 0.00070% rainoffense................... 0.00050% monoghost..................... 0.00049% tricksand..................... 0.00029% monoice....................... 0.00009% gravity....................... 0.00006% stall......................... 0.00006% monofairy..................... 0.00004% monoelectric.................. 0.00003% monopsychic................... 0.00003% monograss..................... 0.00002% monowater..................... 0.00001% mononormal.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% sunoffense.................... 0.00000% monopoison.................... 0.00000% sandstall..................... 0.00000% hailstall..................... 0.00000% monobug....................... 0.00000% batonpass..................... 0.00000% monofire...................... 0.00000% sandoffense................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.113) -1.0| | -0.8|# |# -0.6|### |##### -0.4|############# |############# -0.2|################### |####################### 0.0|###################### |############################## +0.2|############################ |###################### +0.4|###################### |################# |########## |####### |#### |## |# | | more negative = more offensive, more positive = more stall one # = 0.41%