weatherless...................85.56254% balance.......................67.74510% offense.......................31.47575% rain.......................... 9.77128% sun........................... 3.70093% sand.......................... 1.32922% trickroom..................... 0.94188% semistall..................... 0.77859% voltturn...................... 0.41682% multiweather.................. 0.39850% tricksun...................... 0.35708% tailwind...................... 0.08783% hail.......................... 0.03452% trickrain..................... 0.01926% hyperoffense.................. 0.00056% trickhail..................... 0.00046% monotype...................... 0.00016% monoghost..................... 0.00015% rainoffense................... 0.00002% tricksand..................... 0.00001% monoice....................... 0.00001% monofairy..................... 0.00000% gravity....................... 0.00000% stall......................... 0.00000% monoelectric.................. 0.00000% monopsychic................... 0.00000% monograss..................... 0.00000% monowater..................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% mononormal.................... 0.00000% monopoison.................... 0.00000% sunoffense.................... 0.00000% sandstall..................... 0.00000% hailstall..................... 0.00000% monobug....................... 0.00000% batonpass..................... 0.00000% sandoffense................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.160) -1.0| | -0.8|# | -0.6|### |### -0.4|################ |######## -0.2|################# |################ 0.0|################### |############################# +0.2|############################## |################### +0.4|######################### |################# |################ |######## |##### |# |## | | more negative = more offensive, more positive = more stall one # = 0.42%