weatherless...................54.43766% balance.......................52.20404% offense.......................46.56639% rain..........................23.02271% sun........................... 9.56462% sand.......................... 8.43294% trickroom..................... 6.82914% tricksun...................... 5.13203% hail.......................... 4.93118% tailwind...................... 1.76379% semistall..................... 0.81285% voltturn...................... 0.45692% multiweather.................. 0.37652% hyperoffense.................. 0.36083% tricksand..................... 0.15198% trickrain..................... 0.14986% monotype...................... 0.13809% dragmag....................... 0.09380% stall......................... 0.05589% rainoffense................... 0.05377% monowater..................... 0.04118% trickhail..................... 0.04004% sunoffense.................... 0.02043% sandoffense................... 0.01520% sandstall..................... 0.01520% monoice....................... 0.01471% monofire...................... 0.01144% hailoffense................... 0.01079% monoelectric.................. 0.01079% monodragon.................... 0.01079% batonpass..................... 0.00899% gravity....................... 0.00817% monograss..................... 0.00801% monobug....................... 0.00752% monoflying.................... 0.00572% rainstall..................... 0.00523% monopsychic................... 0.00458% monofighting.................. 0.00441% monodark...................... 0.00425% sunstall...................... 0.00409% mononormal.................... 0.00409% hailstall..................... 0.00360% monopoison.................... 0.00310% monoghost..................... 0.00294% monofairy..................... 0.00196% allweather.................... 0.00147% monosteel..................... 0.00098% monoground.................... 0.00098% monorock...................... 0.00065% trapper....................... 0.00016% Stalliness (mean: 0.032) |# -0.8|#### |######### -0.4|################ |######################## 0.0|############################## |########################### +0.4|################## |############ +0.8|##### |## |# more negative = more offensive, more positive = more stall one # = 0.67%