weatherless...................51.29506% sand..........................46.24966% offense.......................37.94680% balance.......................29.64726% semistall.....................13.32273% hyperoffense..................11.15399% stall......................... 7.92923% sandstall..................... 4.24962% sandoffense................... 3.22425% dragmag....................... 2.88356% batonpass..................... 2.43970% rain.......................... 1.90978% monotype...................... 0.63055% sun........................... 0.61803% rainoffense................... 0.58637% choice........................ 0.49468% sunoffense.................... 0.24134% trapper....................... 0.16243% monobug....................... 0.15374% monowater..................... 0.12386% voltturn...................... 0.10241% multiweather.................. 0.08121% monofighting.................. 0.06538% monorock...................... 0.05414% monograss..................... 0.05006% monoflying.................... 0.04010% monopsychic................... 0.03933% mononormal.................... 0.03907% monosteel..................... 0.03473% monoelectric.................. 0.02350% monopoison.................... 0.02120% monofire...................... 0.01456% sunstall...................... 0.01200% hail.......................... 0.00868% monoground.................... 0.00817% monoghost..................... 0.00741% rainstall..................... 0.00715% monoice....................... 0.00613% monodark...................... 0.00587% monodragon.................... 0.00255% monofairy..................... 0.00077% Stalliness (mean: 0.134) |### -1.5|##### |############# -1.0|###################### |########################## -0.5|############################## |########################### 0.0|########################### |######################## +0.5|#################### |################## +1.0|################ |################## +1.5|################ |########## +2.0|#### |### +2.5|# more negative = more offensive, more positive = more stall one # = 0.35%