weatherless...................98.11805% balance.......................47.28492% offense.......................37.88716% hyperoffense.................. 7.39815% semistall..................... 5.84080% rain.......................... 1.68499% stall......................... 1.58898% rainoffense................... 1.39829% sun........................... 0.19697% sunoffense.................... 0.16461% monotype...................... 0.07893% monopoison.................... 0.06700% choice........................ 0.02099% voltturn...................... 0.01644% dragmag....................... 0.01644% monograss..................... 0.01093% monofire...................... 0.00057% monowater..................... 0.00042% multiweather.................. 0.00000% monoground.................... 0.00000% batonpass..................... 0.00000% sand.......................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: 0.080) | -2.0| |# -1.5|# |###### -1.0|############### |##################### -0.5|## |############################## 0.0|############################## |######################### +0.5|################# |############################## +1.0|################## |###### +1.5|# |# +2.0|## | +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%