weatherless...................93.99561% offense.......................59.00918% hyperoffense..................29.77814% balance....................... 8.88905% sun........................... 5.09735% sunoffense.................... 4.92033% stall......................... 1.40443% semistall..................... 0.91920% rain.......................... 0.69896% trickroom..................... 0.68635% rainoffense................... 0.54586% sand.......................... 0.19979% monotype...................... 0.16587% monopoison.................... 0.08704% monorock...................... 0.07852% hail.......................... 0.01165% voltturn...................... 0.00544% hailoffense................... 0.00534% multiweather.................. 0.00336% choice........................ 0.00070% mononormal.................... 0.00027% hailstall..................... 0.00003% monowater..................... 0.00002% monoelectric.................. 0.00002% monoground.................... 0.00000% monopsychic................... 0.00000% monodark...................... 0.00000% monoice....................... 0.00000% monobug....................... 0.00000% dragmag....................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.579) | -2.0| |#### -1.5|###### |########### -1.0|##################### |################ -0.5|############################## |##################### 0.0|####### |#### +0.5|### |# +1.0|## | +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.77%