weatherless...................48.77153% sand..........................44.97484% offense.......................44.24116% hyperoffense..................30.77408% balance.......................17.38286% sandoffense...................14.50769% stall......................... 4.14121% rain.......................... 4.03133% semistall..................... 3.46069% sandstall..................... 2.49947% hail.......................... 1.85582% monotype...................... 1.71333% rainoffense................... 1.48508% voltturn...................... 1.46948% choice........................ 1.36032% dragmag....................... 1.17530% trickroom..................... 0.87616% sun........................... 0.69186% tricksand..................... 0.35302% monowater..................... 0.31474% multiweather.................. 0.31119% monopoison.................... 0.24881% hailstall..................... 0.24385% sunoffense.................... 0.23322% monosteel..................... 0.20203% monoice....................... 0.18360% monofighting.................. 0.15666% gravity....................... 0.12405% hailoffense................... 0.10846% monoground.................... 0.10420% monopsychic................... 0.10349% monograss..................... 0.09357% monorock...................... 0.08790% monobug....................... 0.06451% monodark...................... 0.04749% monoflying.................... 0.03473% monofire...................... 0.03403% batonpass..................... 0.03261% mononormal.................... 0.02623% monoelectric.................. 0.02056% trickhail..................... 0.01914% monodragon.................... 0.01701% trapper....................... 0.00922% tailwind...................... 0.00496% monoghost..................... 0.00496% monofairy..................... 0.00496% rainstall..................... 0.00213% Stalliness (mean: -0.465) -2.0|### |######## -1.5|############### |######################### -1.0|######################### |############################## -0.5|##################### |################### 0.0|################## |########### +0.5|######## |####### +1.0|#### |### +1.5|### |### +2.0|### |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.48%