weatherless...................47.85576% balance.......................35.65918% offense.......................35.49337% sand..........................28.42222% hyperoffense..................17.85553% rain..........................17.71341% semistall..................... 6.60192% voltturn...................... 4.69342% stall......................... 4.39000% sun........................... 4.19938% hail.......................... 2.55820% monotype...................... 2.17131% dragmag....................... 2.00099% sandoffense................... 1.85774% sandstall..................... 1.58139% choice........................ 1.48552% trickroom..................... 1.38175% rainoffense................... 1.21932% rainstall..................... 0.76814% multiweather.................. 0.74219% monowater..................... 0.60120% hailoffense................... 0.54142% tricksand..................... 0.40042% sunstall...................... 0.33387% monofighting.................. 0.30793% gravity....................... 0.29552% hailstall..................... 0.27184% trickrain..................... 0.24702% tailwind...................... 0.23687% mononormal.................... 0.21093% monobug....................... 0.19062% sunoffense.................... 0.18837% monosteel..................... 0.15002% monoground.................... 0.15002% monopoison.................... 0.08798% monodragon.................... 0.08008% monopsychic................... 0.07896% monoflying.................... 0.06542% monoghost..................... 0.05753% monoice....................... 0.05527% monofire...................... 0.05414% monoelectric.................. 0.03271% monodark...................... 0.03158% tricksun...................... 0.02933% monorock...................... 0.02707% monograss..................... 0.02594% batonpass..................... 0.01241% trickhail..................... 0.00902% trapper....................... 0.00790% monofairy..................... 0.00338% Stalliness (mean: -0.085) -2.0|###### |##### -1.5|########## |############### -1.0|############### |################ -0.5|#################### |####################### 0.0|############################## |########################## +0.5|#################### |#################### +1.0|########### |####### +1.5|#### |### +2.0|## |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.42%