weatherless...................78.28849% balance.......................46.40529% offense.......................45.48584% tailwind......................25.95972% sand..........................14.50169% hyperoffense.................. 6.72067% sun........................... 3.78014% rain.......................... 3.43876% trickroom..................... 2.53891% semistall..................... 1.36295% tricksand..................... 1.23647% multiweather.................. 0.26508% dragmag....................... 0.25822% hail.......................... 0.25600% monotype...................... 0.17203% choice........................ 0.16960% monowater..................... 0.10216% sandoffense................... 0.08341% voltturn...................... 0.07917% sunoffense.................... 0.05312% monopsychic................... 0.04681% hailoffense................... 0.04582% stall......................... 0.02525% monoice....................... 0.01113% monofairy..................... 0.00871% sandstall..................... 0.00445% monodragon.................... 0.00248% monoghost..................... 0.00074% batonpass..................... 0.00042% trickhail..................... 0.00010% monofighting.................. 0.00000% rainstall..................... 0.00000% monosteel..................... 0.00000% monopoison.................... 0.00000% mononormal.................... 0.00000% monoelectric.................. 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% trickrain..................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.142) -1.5| | -1.0|########## |########### -0.5|######## |####### 0.0|############################## |######## +0.5|###### |### +1.0|### |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.14%