weatherless...................75.83714% offense.......................47.67884% balance.......................29.41400% hyperoffense..................16.40030% sand..........................13.24201% sun........................... 8.21918% semistall..................... 3.80518% voltturn...................... 3.61492% dragmag....................... 2.70167% stall......................... 2.70167% rain.......................... 2.20700% monotype...................... 1.86454% sandoffense................... 1.82648% hail.......................... 1.82648% sunoffense.................... 1.44597% multiweather.................. 1.33181% trickroom..................... 0.76104% tailwind...................... 0.41857% choice........................ 0.38052% monofire...................... 0.30441% monobug....................... 0.26636% monosteel..................... 0.26636% monopoison.................... 0.22831% monoghost..................... 0.22831% monodragon.................... 0.19026% monoflying.................... 0.19026% monopsychic................... 0.15221% monofighting.................. 0.15221% monorock...................... 0.15221% monograss..................... 0.11416% monoground.................... 0.11416% monoice....................... 0.11416% mononormal.................... 0.11416% monodark...................... 0.07610% sandstall..................... 0.07610% tricksand..................... 0.07610% sunstall...................... 0.03805% rainoffense................... 0.03805% hailoffense................... 0.03805% Stalliness (mean: -0.237) |# -2.0|# |### -1.5|######## |############# -1.0|############ |######################## -0.5|############################## |##################### 0.0|################# |##################### +0.5|########### |########### +1.0|###### |## +1.5|## |## +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%